3D & UI Design for AR & WebGL
All assets are optimized for augmented reality export. The end user uses their phone or tablet to scan a real-world space (like their floor) to populate it with a realistic, scaled city that they can zoom in and out of, with interactive elements throughout. 
Demo Application
The video below shows the application at an earlier stage of development. The AR version cannot be displayed here.
Various UI Asset Atlases
3D Environment Design
I collaborated with two other senior 3D artists to design the environments for various landmark locations, ensuring they met optimization standards and followed the art style. I worked with the programmers to direct their look and lighting in-application.
The Water plant
Above: look-dev in-application led by myself.    Below: raw 3D models.
The Hospital
Above: look-dev in-application led by myself.    Below: raw 3D models.
The Factory
Above: look-dev in-application led by myself.    Below: raw 3D models.
The Data Center
Above: look-dev in-application led by myself.    Below: raw 3D models.
The City

Other Projects:

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